Building Kotlin in a Bazel environment
Kotlin on Bazel I’ve worked on the Advent of Code problems in a variety of languages. I prefer to have them in one consistent build environment, so I standardized on Bazel. There are several guides online which attempt to explain this process, but when trying to set up a project from scratch rather than modify an existing Java (or other) project I found that none of them seemed to capture everything that was required.
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